Trouble In Terrorist Town Update 3
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- Removed a check for things pertaining to ULX
- Karma is now stored between games
- You may now have a max karma of 1200.
- Karma penalties are now slightly harsher.
- The bonuses for being a good player have been slightly increased
- The voice drain system has been increased
- Admins are no longer affected by the voice drain
- The amount of time a player can idle is now two minutes (down from three)
- Long Fall Boots have been added! You will only take 20% damage from jumps instead of 100%.
- Platinum now have 5x extra punch power when possessing props
- Platinum users have the ability to buy as many credit items as they desire.
- For a full list on Platinum benefits, please visit http://wiki.bbroleplay.co.uk/index.p...Terrorist_Town
- Some maps have been rearmed to have extra ammo / weapons
- Extra weapon prediction has been added. This may cause issues so keep me me updated on this please.
- Knives should have better prediction / detection now, report back on this
- Bonus times for kills have been redone.
- More than 17 players mean 10 seconds bonus
- More than 12 players means 20 seconds bonus time
- Otherwise bonus time will be 30 seconds
3.1
- Platinum have 3x recharge rate on the voice meter.
- Platinum have 3x recharge on pushing props as a spectator.
- Clients can no longer tell who is who when they are spectating / dead. This does not apply to subadmins and above.
- Added map ttt_wasteplant_v01b
- Removed some leftover debug information
3.2
- Fixed an issue where Platinums would have a 3x longer recharge rate instead of a 3x quicker one.
- The axe from ttt_rooftops_a2_f1
3.2.1
- Added ttt_wasteplant_v04b ( http://www.garrysmod.org/downloads/?a=view&id=132368 )
- Removed ttt_wasteplant_v01b
- Removed ttt_stone_v2
- Reserved slots have been updated and should work as intended
- Sub Admins now have the ability to view logs ingame