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Revision as of 22:46, 28 August 2012
About
Trouble in Terrorist Town is a paranoia based game where a percentage of players become traitors. The Goal of the traitors is to kill everyone, whereas everyone that is "innocent" has to work out who the traitors are and kill them.
Traitors
Traitors are chosen at random via the server. Their objective is to annihilate everyone apart from their fellow traitors. Traitors get various tools they may purchase from the credit store to assist them, such as C4, Radars, Teleporters and more. Traitors start off with 3 credits initially and can earn extra credits under certain conditions.
The Innocent
Innocents are players that have not been chosen to be Traitors or Detectives. They have no access to any stores and must rely on wit and skill to stay alive.
Detectives
Detectives is an extra group that will automatically come into play if the population of the server grows beyond a certain size. Detectives have an array of items that allow them to work out who the traitors are quicker than innocents.
Victory Conditions
A Team will win when one of the following conditions below are met -
Traitors Win
- All innocents / detectives are dead
Innocents Win
- All Traitors are killed
- They live beyond the round time